SOMATO projects a flat picture onto your 3D model(sculpted prim/Collada/.obj) and display it as the texture of your 3D model.
You can specify the strength of light, either Ambient or Diffuse. And it can add the sculptured prim's natural shadow to the texture.
For more information on the different modes, see below.
SOMATO 4.X users can use their password.
SOMATO 3.X 2.X, 1.X users need to purchase an updated license of SOMATO 4.0 from the serial box in SL at: KANAE PROJECT Shop
The password for SOMATO is different from the password for TATARA and ROKURO Pro.
The Software is provided "AS IS," without a warranty of any kind.
In no case shall the author be liable for any damage or unwanted behavior of any computer hardware and/or software.
No Rental. Customer may not rent or lease the SOFTWARE to someone else.
All title and copyrights in and to the SOFTWARE (including but not limited to all images, photographs, animations, video, audio, music, text, and other information incorporated into the SOFTWARE), the accompanying printed materials, and any copies of the SOFTWARE, are owned by KANAE PROJECT.
The SOFTWARE is protected by copyright laws and international treaty provisions.
Accordingly, Customer is required to treat the SOFTWARE like any other copyrighted material, except as otherwise allowed pursuant to this LICENSE and that it may make one copy of the SOFTWARE solely for backup or archive purposes.
There is no installer.
You can uninstall only by deleting the file called "SOMATO.exe".
You can click and drag your object with the mouse and make it rotate.
When you right-click the scroll bar, a popup menu is displayed.
You can create the texture of the multi-material. SOMATO can make multiple textures at once.
*Your selection of a PSD file will save the created texture at each layer.
SOMATO can load a source image in any of six directions. The arrangements are managed independently.
You can get shadow texture like dirt on the shadow layer. In Japanese, it is called "Sumi-ire".
When you select Sumi and you click the bake shadow button, the dialog are shown.
The range of the source image is specified.
* You can also drop your sculpt map file into the preview pane.
* You can select Texture>>Resolution from the menu and you can select Sunrays resolution.
*This step can be skipped if you have the image traced to make a sculpted prim.
* You can dorp the image file to project into edit pane.
* You can select Texture>>Resolution from the menu and you can select the resolution of self shadow.
* Sp. Exp sets the size of Specular.
* You can change the shade values and bake a Shadow without reloading the base texture.
A trial period is for three days. In a trial period, you cannot output textures.
When starting software, a dialog box asking for a serial code (license) is displayed.
After the trial period has passed, it becomes impossible to start.
Please purchase SOMATO Serial Code (license) from the SOMATO Serial Box in-world at: KANAE PROJECT Shop
Thanks to KJ Georgette for help with this Readme file.