- Sculpted Prim / Mesh Maker -

Latest Version is here.

If you enjoy using Rokuro, please support its continued development by donating in-world at

When you are ready to make more complex shapes, you may purchase other sculpted prim programs from the shop at the above SLurl address.

These include:
  • Rokuro Pro
  • Tatara
  • Kumiki
  • Nomi
  • And others
Thank you for your support!

This Program makes Sculpted Prim textures as .tga files and Collada files for the the Mesh of Second Life. The shapes are similar to lathe products, a carved solid around a central axis.

You can output the Collada file for Mesh Model of Secondlife.
-UV map and the number of vertices of the Collada file which is outputted by ROKURO are the same as Sculpted Prim.
-Hard Angle is specified automatically.
-If you select LoD option, you can save 3 levels of Level of Detail files.

ROKURO(lathe) for win32

- Sculpted Prim / Mesh Maker version 3.0.10 (11/11/11)
by Yuzuru Jewell(KANAE PROJECT) produced by youwith.
Win 32bit

Virus checked by NOD32 ver.6623.

The Software is provided "AS IS," without a warranty of any kind.
In no case shall the author be liable for any damage or unwanted behavior of any computer hardware and/or software.

Windows 32bit
Windows XP/Vista/7 64bit/32bit


There is no installer.


You can uninstall only by deleting the file called ROKURO.exe.

1) The screen shows the cross section of a solid like it might revolve on a lathe.
The center axis is a black line.
A user drags the blue circles and transforms a solid cylinder into the desired shape.
When a user presses the Shift-key, the user can choose more than one control point.
More than one control can be chosen by clicking individually or drawing a box around the points to be selected.
2) Save .tga file
Save menu item outputs Sculpted Prim textures-- the sculpted solid derived from data from the plot on its screen.
The size of the tga file is 64x64.
3) Save .dae file
Save menu item also outputs Collada file (.dae file) for Mesh of Secondlife.
Normal vectors are calculated automatically. UV map is the same as a sculpted prim.
The data is optimized to upload the Mesh of Secondlife.
If you select LoD option, you can save 3 levels of Level of Detail files.
4) Export Data
This menu item exports text files of the sculpted solid from data plotted on its screen. The form of the text file is as follows:
--ROKURO DATA V3         //header
XX (tab) ZZ              //coordinate data
XX (tab) ZZ
--END OF ROKURO DATA V3  //footer
You can adjust the contents of these data files by opening them like spreadsheets and changing the numbers.
If you want to make changes in your file, it is important to export this data so Rokuro can read the file again.
5) Import Data
This program imports text data in the text form mentioned above.


The layout of the control points is initialized.
Import Text
You can load the positon of control points as text file.
Export Text
You can save the positon of control points as text file.
You can save sculpted prim or collada file for mesh of secondlife.
TGA File/BMP File
Sculpted prim is outputted.
Collada File :
The same UV map as the sculpted prim is outputted. Only High of LOD is outputted.
Optimized Collada File :
Vertexes are optimized. Almost the same UV map as the sculpted prim is outputted. Only High of LOD is outputted.
ROKURO is closed.


When you choose more than one control point, the following functions are available from the right-click pop-up menu. When you don't select any control points, the popup menu is not enabled.

Rotate +30 Degree
The chosen control points turn counterclockwise around a center axis.
Rotate -30 Degree
The chosen control points turn clockwise around a center axis.
Horizontal Align
The chosen control points are lined up along the horizontal axis.
Vertical Align
The chosen control points are lined up along the vertical axis.
Equal Intervals
The interval of three or more selected control points is evenly arranged.
There is a 256-step UNDO and REDO function.


Aspect Ratio
You can select from 32x32,64x16,16x64. When you change it, the data points are returned to their initial values, and the screen resets. If using data from previous versions:
The data of 64 points before V3 is converted to 64x16.
The data of 128 points before V3 is averaged to 32x32.
The data of 9 points is extended to 16x64 points.
You can choose the kind of the column and number of sides in the final prim: the round cylinder, the triangular prism, the square pillar, 5 corner pillar and the hexagonal pillar.
If you check Sharp at the bottom of the menu, you can make the pillar with sharper edges.
You can choose the rotation: rotated 180 degrees, or rotated 360 degrees.

Note: If you select 180 degrees, the extra face may not be entirely satisfactory. You may wish to hide it by using texture and/or other prims.


You can expand the editing screen. You can change magnification by using the wheel of the mouse, too.
You can turn on a grid. The control points snap to the grid.
Display Background
You can upload an image in the background of the editing screen.
The type of image which can be loaded is JPEG.
Level of Detail
You can select from Near, Middle, Far and Multi.
If you choose Multi, the client will display three steps of forms that display your object.
If you choose Middle or Far and edit a control point, the control points are automatically rearranged by the key control points.
If you press an arrow key, the selected control point is moved 1 pixel. If you press an arrow key and the Shift key simultaneously, it will move 8 pixels.
If you are displaying the grid, control points are moved per grid. A Shift key cannot be used.

Stephen Zenith Says,"Rokuro(lathe) for win 1.0 works on Linux too, using wine." Thank you, Stephen Zenith!

You can download and modify them.

sample1 Download


sample2 Download


sample3 Download


sample4 Download


column sample


column sample(sharp)


You can download and modify them.


Cone_17 Download Cone_33 Download Cone_65 Download


Here is a list of tutorial programs that I recommend as very good as a result of my checking the contents.

11/11/11 ROKURO 3.0.10
-The function of outputting physics shape and lowest Lod was added to Collada file outputting.
10/01/11 ROKURO 3.0.9
-The function of saving LOD Collada file corresponded to Mesh Release 2.
07/04/11 ROKURO 3.0.8
-You can save Collada Level of Detail Files.
10/13/10 ROKURO 3.0.7
-The bug of the scale of the Collada output function was fixed.
-The syntax of Collada is described more strictly.
09/16/10 ROKURO 3.0.6
-The function which outputs a Collada file (.dae file) was added. You can make the Mesh of secondlife.
07/10/09 ROKURO 2.00
-The aspect ratio is changed by the number of control points.
-A function which will output sharper pillars was added.
-The display of the control point of the key of Level Of Detail was changed to square.
05/02/08 ROKURO 1.04
-The bug of output algorithm of sculpted prim was fixed.
04/20/08 ROKURO 1.03a
-Readme was updated.
04/11/08 ROKURO 1.03
-The output algorithm of sculpted prim is changed.
08/12/07 ROKURO 1.02
-The option saved in a BMP 24bit 64x64 file format was added.
This format can be used by Sculpty exporter for Wings 3D.
Detailed usage should see here. Thank you, Natalia Zelmanov!
08/05/07 ROKURO 1.01
-The 1x1 Grid functionality was added.
-The option saved in a BMP file format was added.
-The fault of the rendering of Rotate 180 Column type was corrected.
06/18/07 ROKURO 1.0
-View level was added.
-The rendering algorithm was changed.
-The number of control points was changed into 33, 17, and 9.
The import of the data of an old version will perform interpolation automatically.
-The locomotive function by a keyboard was added.
06/04/07 ROKURO 0.9
-Changed the construction of the menu
Add SaveSetup
Add View
-Add Zoom function
-Change Window type from Single to Sizable
-Add background image function (You can use an image in JPEG form)
-Add Grid function
-Add Rotate 180 Column type
-Change Rotation body preparation algorithm
-Change Inital Data
05/30/07 ROKURO 0.8
-flipped texture bug fixed
05/27/07 ROKURO 0.7
-New Equal Intervals Function
-Change Icon
-Add Rotate +30 Degree,Rotate -30 Degree,Horizontal Align,Vertical Align,Equal Intervals to Edit Menu
05/23/07 ROKURO 0.6
-New UNDO/REDO function
-Add ShortCut Key
-Modify Popupmenu
05/21/07 ROKURO 0.5
- More than one choice Bug fixed
- New Editing function
- New Menu Option Column type
- Export/Import Data Format changed V2
The form of the coordinate was changed from the integer to the floating point. You can import V1.
05/19/07 ROKURO 0.4
- When a user press Shift-key, A user can choose more than one control.
- More than one control can be chosen by the range designation.
05/18/07 ROKURO 0.3
-The aspect ratio bug fixed
-New Control Point Option
-New TGA File size
05/17/07 ROKURO 0.2
-A name is changed from ROKURO to ROKURO(lathe).
-flipped sculpty texture bug fixed
05/16/07 ROKURO 0.1
first release

Second Life

The Donate box at KANAE SHOP PhasicFoo/39/14/24.


ImageEn by HiComponents 1998-2010

Thanks to KJ Georgette for help with this Readme file.