I released the tutorial blog "How to make sculpted prim by TATARA" in English with the help of Gumi Yao and Dendre Benelli.
It is English Version of https://kanaenet.blogspot.com. Though it is unofficial and there are still few articles, it is helpful.
wrote here about the road map of my tool. Please check it.
My Shop in SL was moved to http://maps.secondlife.com/secondlife/Phasic%20Foo/45/28/24
Please update your landmark.
If you check the tools which can make Mesh files of Secondlife, please visit KANAE PROJECT Mesh Page.
And you can check the tutorial to make a mesh object. Please visit How to make Mesh by KANAE PROJECT Tools.
This Program makes Sculpted Prim texture .tga file. To make Sculpted Prim, this program has 7 modes and can preview it.
TATARA mainly has the following functions.
TATARA has a three day trial period so that you may see it operate. You are invited to try it.
The main changes of TATARA 7.0 from 6.0 are as follows.
- TATARA Frequently Asked Question(FAQ)
- TATARA Tutorial Video - You can check the details of these tutorials at https://yuzurujewell.blogspot.com/.
- TATARA 4.0 TATARA 4.0 archive page for TATARA 4.0 users.
- TATARA 5.0 TATARA 5.0 archive page for TATARA 5.0 users.
- TATARA 6.0 TATARA 6.0 archive page for TATARA 6.0 users.
NOMI(Chisel) is Sculpted Prim Relief Maker.
NOMI is the software which simply makes sculpted prim with relief contours from one picture using the brightness of it. A preview can be checked before uploading to SL.
From the original picture, the software outputs a sculpted prim picture and a texture picture. Moreover, better relief can be achieved if the desired height information is added and processed. A user moves a control point, can smooth the surface of relief or can make the relief which is not a square.
The mainly improved functionality is as follows.
SHIBORI shrinkwraps an OBJ file and single or multiple Sculpted Prims and outputs it to an OBJ file or Sculpted prim. You can make sculpted prims from OBJ file easily.
You can wrap an object by three methods.
You can wrap an object by 28 kinds of sculpted prims.
You can adjust the gap.
SOMATO will project a flat picture onto your sculpted prim and OBJ File and KANAE Collada File, and display it as the texture of your sculpted prim and OBJ File and KANAE Collada File.
You can specify the strength of light, either Ambient or Diffuse.
You can add the sculpted prim's natural shadow to the texture.
You can make textures of multiple objects.
The textures made from SOMATO are managed by the layer.
If you have an avatar OBJ file, you can make the texture of skin or clothes easily.
You can set the value of the ambient occlusion to shadow layer.
HANKO is a tool which adds your signature image to the alpha channel of your Sculpt Map file.
It protects your work from being stolen by a screenshot etc. And it also supports the aspect ratio of a Sculpt Map.
ObjCut divides OBJ File by the material, the group, and the selected group.
ObjCut 1.X users can use their password.
IDOBATA is the tool which reads out the chat which saved as text by other software, such as Secondlife.
It watches the chat file and speak the updated chat by Microsoft Speech API 5.4 or Microsoft Speech Platform 11.
You can unify the voice and the chat. So, your in-world radio live will be extended.
This program reads binary altitude map(BIL) and outputs a texture and height map in bitmap form.
This program can also read the data of SRTM3 data(HGT) and the data of The Global Land One-km Base Elevation (GLOBE) Project.
SERIFU is the software which reads out the script text file in the voice.
You can use Microsoft Speech API / Microsoft Speech Platform.
KENBAN is a Windows application that displays your keystrokes in a small floating window.
ObjCut 1.X users can use their password.
You can customize the appearance of the display window. It can display either keyboard only, or keyboard and mouse actions.
"KICNS" is the converter program from image files to OSX/Windows Icon file.
You can change the activites of the class room in Secondlife by CRCM.
The function of allowing the avatars in the same group as the CRCM to use the CRCM has been added.
This Program makes Sculpted Prim textures .tga files for Second Life.
And it can make Collada file for the mesh of Second Life.
This Program makes Sculpted Prim texture .tga file of the extruded object.
Stephen Zenith says,"I've just tried it using Wine on Linux, and it seems to work perfectly, just like Rokuro does."
Thank you, Stephen Zenith!
UTSUSHI is a tool which reads an OBJ file / KANAE Collada file and creates the background image for TATARA or ROKURO Pro or ROKURO or TOKOROTEN. And the outputted image can be used as Height data of NOMI.
You can make the sculpted prim which an avatar attaches using this tool and TATARA. You can also combine multiple sculpted prims by them.
TATARA and SOMATO judge the Stitching Type of a Sculpt Map automatically.
When they read the Sculpt Map which is output by a 3D tool, it may not be recognized correctly.
NUIME corrects a Sculpt Map so that Stitching Type of a Sculpt Map may be correctly recognized by TATARA or SOMATO.
TUZURA is a program which changes the coordinate of an OBJ file for TATARA 5.0.
It can correct the fault of the OBJ file which TATARA 5.0.137-140 and TATARA 5.0.144 output. And it can change the coordinate of the OBJ file of TATARA 4.0 for TATARA5.0.
"KESHIKI" is the tool which capture the active window and save it automatically.
So, you can capture the images for the tutorial of software simply.
It is a list of tutorial programs it is accepted that is very good as a result of my checking the contents.
Brian A. White(Ansel Gasparini) introduced my site by his book in the Sculpted Prims section of the Build chapter.
You can buy it from here. Thank you! Ansel Gasparini.
I spoke about ROKUOR Pro and Next New Tool at Sculpty Day II of Dr.Dobb's Life2.0 Spring (03/15/08 4:00 PM PDT - 4:30 PM PDT).
Thank you for reading my awkward English.
I made a speech about ROKURO Pro at SCULPTY DAY of Dr.Dobb's Life2.0 Fall (2007/09/16 15:30-16:00 SLT).
Thank you for hearing my awkward English.
I am thankful to KJ Georgette, John Zhaoying, Rissa Maidstone, and all the audiences.